Lionel is a giant who was adopted by a group of villagers after being foresaken by his tribe. In order to become the guardian of the village, he goes through a series of challenges such as rescuing people, learning magic spells and exploring lands inhabited by daring enemies.
"Lionel, the Guardian" is an adventure digital game currently under development by the indie collective Playable Creatures. Rafael Montenegro is the author for story, game design and programming; Roberto Oskman is responsible for music and sound effects; and I (Liandro Roger) have been working on the art and animation, which is what is displayed below.
You can learn more about the game or purchase its beta version on this link: https://playablecreatures.itch.io/lionel-the-guardian

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